The fact that I personally don’t like the past is not really surprising to anyone. However, sometimes I feel like the only person in the world who sometimes challenges critics to say that for some reason the developer has evolved from the “reputation” title for Naughty Dog and Sony.
The sequel of the story completes the well-developed story of part one.
This first release does justice, it goes too far without expanding on the original, which can alienate fans who fell in love for the first time.
This entry weighs heavily in the ending, as the influence of Joel’s works has a great impact, and the story is not unpublished. The player should now that the game is now not that simple and Ellie and Joel have created a new life in Jackson, Wyoming.
The storyline of the game is a little dark but not that scary. There is also a feeling of empathy for your enemies. The Last Of Us part 2 has lots of twists and turns in the plot which affects the gamers emotionally and narratively.
There are Easter eggs and chewy jokes, but this is a story of revenge.
That’s The Last of our Part 2, in essence, the story of revenge. Not long in the game, the main character is killed by an evil group, and it’s up to you to avenge him. However, before the plot closes properly, The Last of Us Part 2 treated me to some goofy teens, often the cruelest teen drama, as I saw it in the first season of Buffy the Vampire Slayer. Much of the introduction revolves around Ellie’s likely romance with Dini, and while a teen drama during an apocalypse is a novel idea, it just isn’t handled well here.
The Last Of Us depended upon perspectives
They tried to show how people action toward evil acts to survive. This is the last question. Part 2 tries to give a final answer.